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3ds Max Speed Modeling for 3D Artists content validity

3ds Max Speed Modeling for 3D Artists content validity

3ds Max Speed Modeling for 3D Artists Wonderful Digest

《Max速度建模的3D艺术家2012》,本书详述了在3D Max中快速有效的建模方法,这些都是非常简单快捷的方法,这也是为了节省建模师的时间,所以作者专门出了这部难得的书籍。并且希望建模师们能节省更多的时间给渲染师及后期处理。1 First Launch: Getting to Know 3ds MaxThis book is aimed at artists who already know the essentials of modeling and are considering modeling specialization. A big part of specialization involves seeking ways to streamline your workflow. Possibly you’re a diploma student and want to level up your 3ds Max skills after a short course, or possibly you’re self taught and want to measure the skills you’ve obtained. If you are starting from scratch, however,this chapter should help you get up to speed. It covers the essential starting points for those making their first launch into 3ds Max.These are the areas covered in the chapter’s topics:• Quick start: Jump into making models• Getting to know the User Interface• Default and custom UI schemes° Switching UI presets° Making changes to hotkeys° Customizing the Quad menu° Making changes to the view layout• Deciding on the best view navigation° Navigation with the ViewCube° Navigation with the Steering Wheel• Displaying your model for modeling• Setting scene units• Searching for content in the scene• Creating your own selection sets with Named Selections• Common changes to 3ds Max default preferences• Determining the hardware shading settings to use

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